Senior Unity Network Programmer - F2P - AAA - London

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Job Reference: BBBH3726
Job Type: Permanent
Sector: Games Programming
Location: London
Salary: Competitive Rate

Job Description

The applicant will have excellent technical skills in Unity3D development, with industry experience in developing multiplayer solutions for Unity.
You will help us to develop our in-house solution for supporting mobile multiplayer games, working on a platform that will eventually support multiple diverse titles, launched globally. Your input will be an important part of our decision-making process both in a short-term technical sense, but also in bringing our longer-term roadmap to fruition.
The Ideal Candidate
We’re looking for a programmer with existing front-line experience in developing netcode for live multiplayer games (with a strong preference for mobile experience). You will have shipped several mobile Unity titles and at least one multiplayer game as a network programmer. A focus on performance and problem solving will be essential.
You will understand the importance of communicating with stakeholders, predicting (and communicating risk) and keeping an eye on future developments and opportunities.
What You Will Do
Daily development work will include developing our multiplayer solution, assisting our gameplay coders with integration and bug fixing. You will also liaise with our back-end team and have regular contact with stakeholders across the organisation.
Primary Responsibilities
? Architect and implement features of a mobile netcode solution
? Identify and manage potential risks, from various stakeholders’ perspectives.
? Work closely with the game team on multiplayer implementation
? Liase with our server team
? Write performant, re-usable code
Personal Traits:
? Strong analytical skills
? Excellent communication skills
? Result-oriented
? A love of quality in what we build
? Open minded and humble
? Flexible and adaptable to unfolding project need
? A strong network programmer with professional experience in writing netcode,
? Experience with Photon or similar, comparable multiplayer solutions
? Strong understanding of networking risks, solutions, and how they affect stakeholders.
? Strong communication and product leadership skills.
? Ability to plan and communicate multiplayer architecture decisions.

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