Intermediate 3D Animator - AAA - Amsterdam

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Job Reference: BBBH3559
Job Type: Permanent
Sector: Artist & Animator
Location: Amsterdam
Salary: Competitive Rate



KEY RESPONSIBILITIES:

  • Create high quality character, creature and object animations that meet the stylistic requirements
  • Work with game designers to assist in implementing animations into the game engine
  • Collaborate with technical animators to help improve and maintain the animation pipeline


ESSENTIAL SKILLS AND EXPERIENCE:

  • 2+ Years of using Maya and its animation tools
  • Practical experience in both hand-keyed and mo-cap animation techniques
  • A solid understanding of body motion, physics, IK and FK
  • A keen eye for movement, squash and stretch, anticipation, overshoot, follow-through etc.
  • A portfolio showcasing a variety of high-quality 3D animations, such as characters, creatures, and sequences


BONUS SKILLS AND EXPERIENCE:

  • 2+ Years of game industry experience
  • Experienced with implementing animation content in Unreal Engine 4
  • Knowledge of rigging and skinning
  • Knowledge of scripting (MEL, Python or similar)
  • 2D Animation skills


WHAT WE OFFER:

  • A company culture that values a healthy work-life balance
  • Studio location in the heart of Amsterdam
  • Flexible working hours


For this vacancy we only consider candidates that are eligible to work in the EU (no visa required).

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