Senior multiplayer programmer - Indie Studio - Prague

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Job Reference: BBBH3380
Job Type: Permanent
Sector: Games Programming
Location: Prague
Salary: Competitive Rate

Our games are known for having very dynamic, destructible and large environments, populated with a vast number of objects that can change position and shape very frequently and suddenly.
Your job will be to design and implement a multiplayer and parallelization system.
It is essential that we provide a smooth game play experience at all times, not allowing players to observe inconsistencies, bugs, deaths due to incorrect multiplayer synchronization, or the game (or game world) being not-responsive, etc..

We are looking for top talent.
You will be able to realize your own projects and ship your dream games, and be generously compensated for your professional efforts if the projects are successful.


  • Design, program, debug and refine multiplayer systems, features, tools and infrastructure
  • Provide technical insight regarding multiplayer gameplay design and feature sets
  • Work with designers and other engineers to prototype, develop, and refine features
  • Implement new online features
  • Be the go-to person for multiplayer in our team
  • Maintain the smooth running of multiplayer in our current and new games
  • Be able to deliver a 100% solid multiplayer experience
  • Later transition to MMO


  • Skilled and experienced programmer (+5 years)
  • At least 2 shipped titles
  • Contributed extensively to the multiplayer gameplay of two or more shipped games, PC or console
  • Passionate and experienced in online/multiplayer programming
  • Good understanding of the principles of multithreading and synchronisation
  • Understanding of UDP and TCP protocols
  • Understanding of network topologies commonly used in games
  • Experience developing matchmaking and game traffic in a video game
  • Knowledge of C# or C++

Considered a plus:

  • Understanding of Steam multiplayer services / Familiarity with Steamworks / Steam API

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