Lead Game Programmer - VR - AAA - Amsterdam

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Job Reference: BBBH3441
Job Type: Permanent
Sector: Games Programming
Location: Amsterdam
Salary: Competitive Rate

We are looking for a lead programmer to work in this amazing VR studio based in Amsterdam


  • To work closely together with the other discipline leads, your producer and game director in order to setup the technical direction for a project;
  • To stand at the core of a project and setup the overarching plan and technical design with input from your team in conjunction with the chief engineer;
  • To use your knowledge of C++, object orientation, design patterns, algorithms and data structures to create solid technical designs and steer your team towards the best implementation of a feature or system;
  • To adapt and expand upon our studio pipeline and coding standards to create spectacular and immersive games and experiences;
  • To constantly take performance into account so our games and experiences can keep running at a smooth 72+ FPS, even when rendering to both eyes and using the latest and greatest mobile hardware to do so;
  • To analyze problems and debug them in order to quickly locate and fix challenging bugs;
  • To guide and mentor all programmers in your team so they can technically grow within the studio.


  • You have managed at team of programmers for at least 1 game project, and you were responsible for the project being delivered on time and at the quality level expected
  • You have written a number of games and or hobby projects in C++ and have a good understanding of all the concepts of the language like the object oriented approach, pointers and references, containers, inheritance, polymorphism, structures, visibility, smart pointer types, templates, multiple inheritance, overloading, etc…
  • You have created multiple (hobby) projects using the Unreal Engine providing you with good understanding on creating blueprints, optimizing code through usage of C++ and the Unreal pipeline
  • It is a clear bonus if you have already worked in VR


  • Technical and creative at the same time;
  • Social and collaborative;
  • Excited by the potential of VR;
  • Permitted to work in the EU.


  • A culture that values a healthy work-life balance;
  • Studio location in the heart of Amsterdam;
  • Flexible working hours;
  • Benefits according to experience and job;
  • 26 Standard vacation days with an option to buy 5 more;
  • A healthy lunch buffet with regular hot meals and specials;
  • 30% Income tax ruling for eligible expats;
  • Relocation cost compensation depending on your situation;
  • Free pension plan;
  • Free train commuting when living outside of Amsterdam;
  • Group activities and an annual VR game jam;
  • Friday afternoon drinks;
  • The latest VR hardware which you can borrow and take home.

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