Games Engine Director - Next Generation Platforms -- London

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Job Reference: BBBH3394
Job Type: Permanent
Sector: Senior Development
Location: London
Salary: 200.00 - 201.00 per annum


Reporting to the Technical Director we are looking for an exceptionally talented Engine Director who is ready for the challenge of directing our Core Engine, Tools and Graphics teams to create world class technology that will be a key factor in the production of our next AAA title.

Technical Requirements:

  • Advanced understanding in C/C++.
  • Unreal Engine 3 or 4 experience an advantage.
  • An advanced understanding of the main gaming platforms and the requirements needed to develop software on them.
  • Worked on at least 3 published AAA titles.
  • An advanced understanding of computer graphics and game technology principles.
  • Experience with network code.
  • A demonstrable willingness to develop software engineering process and game production skills.


Skill Requirements:

  • Be a positive, active, and contributing team member.
  • To be proactive and helpful with ad-hoc problem solving.
  • Must be a team player and know the importance of listening to others.
  • An avid enthusiast for games on all platforms.
  • Experience communicating the productive use of engines and their scripting component framework across a studio.
  • Must be detail oriented with an extremely high bar for the quality of delivery.
  • Able to work independently, prioritize and handle pressure.
  • Must be organized, able to manage multiple projects simultaneously, and anticipate business needs.
  • Must have excellent time management skills to perform in a fast paced, high volume, high pressure environment.
  • Exceptional verbal and written interpersonal and communications skills.


Responsibilities

  • Set the strategy and direct the core engine and graphics leads to produce world class results. Conduct regular reviews and manage the engine teams to maximise their performance through:
  • Regular 1on1s with the leads to understand issues they have and push their development
  • Setting out areas of responsibility for each lead such that they feel motivated from having ownership for areas of the Engine without being overwhelmed
  • Setting clear personal development goals and monitoring their progress towards achieving these goals
  • Communicating the long term plan for the teams so each team member understands how their piece fits in to the overall picture
  • Setting an open, positive culture within the engine and graphics teams:
  • Create an open culture in the team where studio members know what your team is up to and feel confident coming up to your desks to discuss any issues
  • Maintain a cool head and calm communication in a fast paced and changing environment
  • Overall, lead by example in your day to day communication with the teams



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