Programmer - VR - Amsterdam

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Job Reference: BBBH3371
Job Type: Permanent
Sector: Games Programming
Location: Amsterdam
Salary: Competitive Rate


Are you looking to collaborate in a multidisciplinary team to implement engaging game features and systems for our groundbreaking VR games and experiences?
Do you know how to dive into a large codebase to track down that tiny detail that has caused a big issue, to the delight of your fellow team members?
Is C++ your main programming language, because the full control of it really gets you excited and are you equally passionate about the triple AAA potential of the Unreal Engine?


KEY RESPONSIBILITIES:

  • To take ownership of a game feature or system’s implementation, working closely together with the tech lead to make it fit the complete codebase and working closely together with the designers to identify the technical constraints based on their creative guidance
  • To use your knowledge of C++, object orientation, design patterns, algorithms and data structures to create solid technical designs and efficient implementations of these game features and systems
  • To analyze prototype code and come up with production quality systems that are robust and can stand the test of time in an iterative environment
  • To constantly take performance into account so our games and experiences can keep running at a smooth 72+ FPS, even when rendering to both eyes and using the latest and greatest mobile hardware to do so
  • To analyze problems and debug them in order to quickly locate and fix challenging bugs


DESIRED SKILLS AND EXPERIENCE:

  • You have written a number of games and or hobby projects in C++ and have a proper understanding of all the basic concepts of the language like the object oriented approach, pointers and references, containers, inheritance, polymorphism, functions, structures, visibility, etc…
  • You have created at least 1 (hobby) project using the Unreal Engine providing you with basic understanding on creating blueprints, optimizing code through usage of C++ and the Unreal pipeline
  • It is a clear bonus if you have already worked in VR


ABOUT YOU:

  • Technical and creative at the same time
  • Social and collaborative
  • Excited by the potential of VR
  • Permitted to work in the EU


WHAT WE OFFER:

  • A great work-life balance with a zero-crunch policy
  • Studio location in the heart of Amsterdam



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