Technical Designer - AAA - Malta

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Job Reference: BBBH3278
Job Type: Permanent
Sector: Games & Level Design
Location: Malta
Salary: Competitive Rate

We are seeking an experienced Technical Designer to expand and improve on our gameplay mechanics such as weapons, vehicles, player locomotion, etc.


  • Create and integrate gameplay mechanics.
  • Prototype and iterate on gameplay system improvements.
  • Implement mechanics/features directly in-engine using existing visual scripting tools.
  • Cooperate with other departments on implementation where necessary.
  • Create design and technical documentation on gameplay mechanics.
  • Integrate new gameplay mechanics into existing schemes while retaining full functionality.
  • Participate in toolkit improvement process while working on the game.


  • Good command of one or more existing game engines – UE4, Unity, CryEngine, etc.
  • Ability to quickly and sufficiently document and communicate an idea in writing or speech.
  • Ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content.
  • Technical understanding of the way the existing gameplay mechanics work and interact with each other.
  • Self-criticism and ability to accept criticism from other people. Open mindedness towards colleagues’ ideas. The more feedback you are ready to take, the better for the game.
  • Fluent Russian, Good English.
  • Collaborative team player.
  • Ability to learn and master new instruments.
  • At least 5 years of gaming experience.

  • Relocation package
  • Residency/Work Permit
  • Comprehensive Benefits Package
  • Lots of Sunshine

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