Senior VFX Artist

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Job Reference: BBBH2864
Job Type: Permanent
Sector: Artist & Animator
Location: Poland
Salary: Competitive Rate


We are looking for an experienced VFX Artist.


This person will be responsible for:

  • Creating ambient environment effects that enhance mood, tell a story, and make the world feel alive
  • Working with the designers to create effects for scripted events and story moments
  • Creating gameplay effects that make the world feel exciting, and that give the player necessary gameplay feedback
  • Working with the lighting department to create atmosphere, a sense of depth in the scene, and to reinforce the color palette.
  • Creating high-fidelity effects for cinematics and marketing material
  • Innovating new techniques for next-gen hardware, and work with the engineers to expand the vfx toolset
  • Analyzing the scene for performance issues, and ensure all effects are built in the most efficient way possible
  • Using every tool at your disposal to create effects for the game (traditional particles, pixel shaders and vertex shaders for animated materials, baked physics simulations, stock animation, etc.)


Qualifications:

  • A critical eye for the timing, animation, and motion of real world objects and visual effects
  • Experience with a variety of techniques and tools for creating vfx animation (standard particle systems, fluid sims, physics sims, etc.)
  • An understanding of the constraints of real-time vfx is critical.
  • Experience creating pixel and vertex shaders
  • Ability to create all source art needed for vfx (textures, geometry, flipbooks, normal maps, vector field textures, etc.)
  • Desire and knowledge of how to push our effects and editing tools further
  • Ability to collaborate with Artists, Designers, and Programmers to work through artistic and technical challenges.
  • Ability to think outside the box to come up with more efficient techniques
  • High work ethic and self motivated
  • Passion for Games


Preference to applicants with:

  • At least 4 years of video game industry experience in a related position
  • Experience working with Unreal Engine is a plus
  • HLSL shader creation experience is a plus
  • Texturing, modeling, skinning, animation, or lighting experience is a plus
  • Shipped-title experience
  • English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)



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