Tech Animator Wanted Current Gen Studio Sweden

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Job Reference: BBBH3013
Job Type: Permanent
Sector: Artist & Animator
Location: Skåne Län
Salary: Competitive Rate



This AAA console games studio based in Sweden is looking for a Technical Animator.

You will:

  • Be responsible for all character, vehicle and prop related set-ups (including skinning) required for the animation team.
  • Providing tools and improving pipelines and workflows that will maximise efficiency.
  • Creating advanced skeletons and control rigs for characters (bipedal and quadrupedal) and custom rigs/set-ups for vehicles and props.
  • Have an in depth knowledge of skinning characters and creating set-ups required for secondary motion.
  • Expert in MotionBuilder, Maya or 3DsMax
  • A good understanding of anatomy and human motion
  • Advanced scripting skills
  • At least 1 current gen title released working as a Technical Animator


A Bonus

  • Ragdoll set-ups (ideally within Havok).
  • Creating high and low res facial rigs
  • Scripting in Python
  • Experience of SDK plugin development
  • Experience working with procedural, additive, layered animation and animation state trees
  • Moven/Xsens suits and/or IPISoft
  • Agile/scrum development methodology


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