Senior Server (Java/C#) Programmer wanted for mobile game st

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Job Reference: BBBH2953
Job Type: Permanent
Sector: Games Programming
Location: London
Salary: Competitive Rate

We operate worldwide on a F2P model, via the acquisition, retention and monetization of a sustainable player base whilst insuring their satisfaction, fun and engagement with the virtual world we have built for them to share with their friends. We are a dedicated team with drive, passion and creativity, who enjoy being part of a lively, self-motivated, forward thinking company in an exciting and ever-evolving industry.

The ideal candidate:
We are seeking for a talented server engineer with experience and expertise in implementing and running massively scalable backend services for games/applications. Reporting to the Lead Platform Mobile Engineer the main responsibilities of the Senior Server Engineer would be to implement various key modules for the backend, architect new features with other senior programmers and extend/refactor current implementations. The programmer should be capable
enough for creating various technical solutions and should have strong understanding of various backend mechanics and scenarios.

? Proficient in Java/C# with good understanding of object oriented development
? Knowledge of NodeJS/Javascript
? Expert understanding of AWS
? Good debugger and problem solver
? A good understanding of the challenges involved in scaling services across multiple regions
? Can break down and estimate tasks accurately
? Can analyse an existing module of reasonable complexity and extend it within given time constraints
? Familiar with continuous integration (e.g Jenkins)
? Able to work independently with minimum supervision

? Worked with Redis/DynamoDB or other NoSQL databases
? Exposed to Java 8 and Spring Boot
? Worked on multiplayer games async/sync
? Worked on applications with 2M+ DAU
? Used Gradle/Maven/Ant
? Used source control Perforce/Git/Svn

• Shipped at least 1 mobile game with over 100k DAU as a server engineer
• Worked on multiplatform products
• Experience using Unity3D and good understanding of network related challenges/limitations

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