Technical Combat Designer wanted for AAA studio in Amsterdam

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Job Reference: BBBH2690
Job Type: Permanent
Sector: Games & Level Design
Location: Amsterdam
Salary: Competitive Rate
Description

Our studio in Amsterdam is currently looking for a Technical Combat Designer to join our team.
What you will do
  • You will be part of the combat design team, responsible for implementing combat content;
  • You will own the technical implementation of designs, coordinating with the technical disciplines including game-code, animation and FX;
  • You will pro-actively create new prototypes as well as iterate rapidly on existing content;
  • You will suggest and build improvements to new- and existing pipelines, tools and systems.

Who you are
  • You understand game design and have a passion for technical implementation of ideas;
  • You have expert experience in visual scripting languages, e.g. Unreal Blueprint;
  • You are very experienced with Maya;
  • You have basic knowledge of animation systems, e.g. Morpheme, etc.;
  • You enjoy working in agile, multi-disciplinary team;
  • You are flexible and approachable.


Plusses
  • You have experience with programming in Java, C# or C++;
  • You have experience with other engines and tool sets such as Unity, Unreal, etc.

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Interactive Selection is acting as an Employment Agency in relation to this vacancy. We are an equal opportunity recruitment agency that values diversity. We encourage clients to welcome applicants from all backgrounds.


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