Technical Combat Designer wanted for AAA studio in Amsterdam

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Job Reference: BBBH2690
Job Type: Permanent
Sector: Games & Level Design
Location: Amsterdam
Salary: Competitive Rate

Our studio in Amsterdam is currently looking for a Technical Combat Designer to join our team.
What you will do
  • You will be part of the combat design team, responsible for implementing combat content;
  • You will own the technical implementation of designs, coordinating with the technical disciplines including game-code, animation and FX;
  • You will pro-actively create new prototypes as well as iterate rapidly on existing content;
  • You will suggest and build improvements to new- and existing pipelines, tools and systems.

Who you are
  • You understand game design and have a passion for technical implementation of ideas;
  • You have expert experience in visual scripting languages, e.g. Unreal Blueprint;
  • You are very experienced with Maya;
  • You have basic knowledge of animation systems, e.g. Morpheme, etc.;
  • You enjoy working in agile, multi-disciplinary team;
  • You are flexible and approachable.

  • You have experience with programming in Java, C# or C++;
  • You have experience with other engines and tool sets such as Unity, Unreal, etc.

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