Architectural Visualisation Interior Artist

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Job Reference: BBBH2560
Job Type: Permanent
Sector: Artist & Animator
Location: Scotland
Salary: Competitive Rate


My client, a AAA studio based in Scotland, is looking for an Interior Artist to grow their Interior Team.
The ideal candidate will possess exceptional technical 3D environment skills and the architectural/design knowledge to be able to benchmark interiors with finesse.
The successful candidate will bring cohesion to the process of generating interiors - making sure everything from the architectural details, props, set dressing, and lighting embody the concepts and art direction of the underlying game.

RESPONSIBILITIES

  • You will help define and request props as well as provide quality control as needed in order to fulfill set dressing requirements.
  • You must be aware of design requirements and technical limitations.
  • You will work closely with Art Direction to help develop and implement best approaches to modelling, texturing, dressing and lighting-related tasks.
  • You will work closely with Programmers to ensure triangle counts and texture sizes are fully optimized for target platforms while minimizing any impact on artistic integrity of assets.
  • You will participate in R&D of new techniques to implement into production pipeline.
  • You will proactively seek feedback from Lead Artist, and Creative Directors.
  • You will ensure that the artistic style is consistent with the defined visual style for the game.

QUALIFICATIONS

  • Extensive practical 3D experience and skills.
  • Superior 2D and 3D art skills.
  • Possess an in-depth knowledge of cutting edge shader techniques.
  • Additional education or professional experience with an emphasis in Architecture or Interior Design a plus.
  • Excellent compositional skills and all-around artistic expertise and flare.
  • Eagerness to learn new software tools and technologies.
  • Ability to work in a team setting, under deadlines and time constraints.
  • Expertise in Photoshop, 3dsmax, ZBrush or other technologies utilized in the production of game art.
  • Strong technical background with ability to grasp new programs and systems quickly.
  • Ability to work with a high degree of self-direction and motivation.
  • Strong communication and time management skills.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem solving skills.
  • Passion for Games!

ADDITIONAL INFORMATION

  • Must provide a portfolio through a webpage or other digital media to be considered. It is important that you show working models with wireframe, textures and the finished art.


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